Game of Life on a Hexapent First posted: July 30, 2006 Fig: 1: Dancer The Game of Life by mathematician J.H. Conway popularized cellular automaton studies for a lot of people, and became a favorite computer programming exercise. In this version, we play on the surface of a hexapent. With practice, you'll be able to up the frequency and tweak the rules. Go wild. But first you may want to read my Serving Hexapents, to get a better handle on this code. Fig: 2: Generation X Fig: 3: Through a Window For further reading:
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